The Shapers


The Shapers' symbol, as seen on the banner's in the Shaper Citadel.

The Shapers are the most powerful of the magical sects. Shapers have the ability to create and alter life, to create beasts to do various tasks such as domestic work, labor, and combat. Using Essence, shapers can mold their creations into being. This process can be simple and quick, or long and exhausting for more complex creations.

The Shapers also govern the lands under their control. Their territory is headed by the Shaper Council, a group of nine elite Shapers, who meet to discuss issues to keep peace and prosperity.

There are three basic types of Shapers. Though they have different skills and perform different duties, to outsiders they are all collectively known as the Shapers. The basic types of Shapers include:

  • Agent - Highly skilled in magic, while also being quite skilled with a sword and other weaponry. Agents are the first shapers sent when a task needs done. Agents often work alone, and do not rely much on the shaping arts. Agents frequently travel in the night to complete tasks ranging from negotiations to assassinations.
  • Guardian - Highly skilled with weaponry and combat, while able to shape creations to aid them. Not highly skilled in magical arts, they rather rely on their impressive skills with swords and other weaponry. Guardians act as the soldiers of the shapers, and are sent on work usually involving combat.
  • Shaper - Very skilled with the shaping arts, while being quite skilled with magic as well. Shapers are dedicated to research and the improvement of the shaping arts. Shapers are more frail than guardians and agents, and tend to stay away from close combat and weaponry. Shapers are capable of using enchanted crystals to control groups of creations from a distance; a single shaper is like an army of one.


The development of the Shaping arts originated on Sucia Island. There, basic creation types still used by Shapers centuries later were developed. They fought against other natives, often using their power to warp their enemies' bodies, usually resulting in instant death. However, some of the enemies of the Shapers were warped into powerful creatures, and one of them named Heustess led the fight back against the Shapers. The shapers were forced to flee the Island. The Shapers developed on the mainlands and prospered. The enemies of the Shapers who remained on Sucia Island eventually died off except for Heustess. The island was eventually reclaimed by the Shapers, and became the site of the creation of canisters and the first Geneforge. The Shapers came to dominate all land they controlled and remained a powerful people without major opposition, until the Rebellion.

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